Cross-reenactment results of SurFhead.
Left: held-out sequence; Right: Cross-reenactment.
Self-reenactment comparison with baselines.
Cross-reenactment comparison with baselines.
Results for relighting with GaussianShader.
If you find this work useful, please consider citing:
@inproceedings{
lee2025surfhead,
title={SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatars},
author={Jaeseong Lee and Taewoong Kang and Marcel Buehler and Min-Jung Kim and Sungwon Hwang and Junha Hyung and Hyojin Jang and Jaegul Choo},
booktitle={The Thirteenth International Conference on Learning Representations},
year={2025},
url={https://openreview.net/forum?id=1x1gGg49jr}
}
}